Evidence of Professional Practice
A professional inquiry into gamification, engagement and confidence in text-based programming, presented as evidence against the Australian Professional Standards for Teachers.
How can gamification strategies improve student engagement and confidence in text-based programming (Python) among a mixed-ability Year 8 Digital Technologies class?
Five parts of the inquiry
Five parts of the inquiry, plus a mapping of all evidence to the seven APST standards.
Content & Context for Learning
The setting, the mixed-ability Year 8 cohort, the four focus learners, and the targeted learning outcomes.
Inquiry Question & Professional Responsibilities
Choosing the inquiry, professional learning and conversations, and the professional responsibilities report.
The Action Plan
Informing data, inclusive practice, resources, strategies, activities and assessment design for the gamified unit.
Implement the Action Plan
Observations of practice, assessment moderation, and evidence gathered through broader professional practice.
Evaluate the Effectiveness of Practice
Assessment results, the impact on learners and on my teaching, and how the learning is being shared.
APST Evidence Grid
All 37 descriptors across the 7 Standards, each linked to the exact figure that evidences it.